Tuesday, 1 April 2014

Projects evaluation

After a long time (three months to be exact) I return to posting on this blog.
The reason is very simple to understand. I've had exams and I've been very busy. I've also enhanced the work on other projects as the Spanish Army's mod or Ala12v Torrejon AB.

Following the recent nomination of Ala12v Torrejon AB scenery for an award. I want to clarify a misunderstand about his development and ownership/authorship thereof.

The scenery "Ala12v Torrejon AB" is owned by Ala 12 Virtual, not by Micky Sim.

The real fact is that I'm one of the developer participating on this project of Ala 12 virtual group.
By posting parts of the development on this blog looks like Micky Sim was the developer and the author of the scenery, but it's not true. This happens for example in the recent nomination which the scenery is nominated as Micky Sim.

To avoid this misunderstand I will publish the development of Ala12v Torrejon AB on the page/official forum of the scenery. This mean there will be no Devblog about this scenery from now.

That page / official forum of the stage so you can visit by clicking here

If you have any questions then you will have to register on the forum and post your question/query there (either English or Spanish language)

Solved this misunderstand , let's talk about my growing and interested work of the Spanish Army's mod for Arma 3.
First, some weeks ago the participants of the III Championship of Spanish simulation have received a LITE version of the mod. A LITE version mean that the mod is in a very early stage but we have made ​​available to the users one page (feedback tracker) which they can report the errors and fix them as soon as possible.

All this information can be viewed on the forums of Arma 3's Spanish community.

At the same time those errors are being reported and fixing them, We are improving and adding new features such as ambient occlusion to the vehicles and the amazing Fortis Ventu's map developing by GreenBeret.

This screenshot show the before and after of the RG-31 Vehicle with/without ambient occlusion applied although this isn't yet finished at all. Do you notice the change.


I also want add this video made by GreenBeret of the development status of Fortis Ventu's map and you can can visit his blog here, he has numerous interesting manuals and tutorials of the development of maps on Arma.